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Autodesk 3ds Max System Requirements & Features

3dsMax

System Requirements

  • Microsoft Windows 7 (SP1), Windows 8, Windows 8.1, and Windows 10 Professional

Hardware Specs :

  • 64bit Intel or AMD® multi-core processor with SSE4.2 instruction set
  • 4 GB of RAM minimum ( 8 GB or more recommended )
  • 6 GB of free disk space for install
  • 3-button mouser
  • Refer to 3ds Max Certified Hardware for a detailed list of recommended systems and graphics cards

Browser :

  • Microsoft Edge
  • Google Chrome
  • Microsoft Internet Explorer
  • Mozilla® Firefox

 

3dsMax

Features :

3D animation and dynamics

3ds-max-fluids-video-thumb3ds Max Fluids
Create realistic liquid behaviors directly in 3ds Max. (video 2:12 min.)
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motion-paths-thumbMotion Paths
Manipulate animations directly in the viewport and get direct feedback when making adjustments in your scene.
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character-animation-rigging-tools-thumbCharacter animation and rigging tools
Create procedural animation and character rigging with CAT, biped, and crowd animation tools.
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general-animation-tools-thumbGeneral animation tools
Use keyframe and procedural animation tools. View and edit animation trajectories directly in the viewport.
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Max Creation Graph controllers
Author animation controllers, using a new generation of animation tools that you can create, modify, package, and share.
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Particle Flow effects
Create sophisticated particle effects such as water, fire, spray, and snow.
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Simple simulation data import
Animate simulation data in CFD, CSV, or OpenVDB formats.
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Geodesic Voxel and Heatmap skinning
Quickly and easily generate better skin weighting.
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3D rendering

3ds-max-interactive-thumb3ds Max Interactive
Access integrated tools for creating VR visualizations without leaving your 3ds Max workspace.
3ds-max-interactive-thumbArnold for 3ds Max
The MAXtoA plug-in is integrated into 3ds Max, giving you access to Arnold's latest features.
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physical-camera-thumbPhysical Camera
Simulate real-life camera settings such as shutter speed, aperture, depth of field, exposure, and other options.
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improved-activeshade-rendering-video-thumb
Improved ActiveShade rendering
Iterate quickly with interactive rendering. (video: 56 sec.)
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Autodesk Raytracer Renderer (ART)
Create accurate images of architectural scenes.
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NEW | Scene layout in VR
Edit scenes directly from within VR in 3ds Max Interactive, and see updates pushed back to 3ds Max in real time.
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UI, workflow, and pipeline

asset-library-thumbAsset Library
Access 3D content on your local computer and network in a single view, making content instantly searchable.
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improved-pipeline-tools-integration-thumbImproved pipeline tools integration
Gain tighter integration with several pipeline tools with an extended and improved Python/.NET toolset.
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smart-asset-packaging-thumbSmart asset packaging
Create, share, and update portable assets that are flexible, connected, and react to changes in design data.
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high-dpi-display-support-thumbModern UI and workspaces
Create your own custom workspaces with a more modern, responsive, high-DPI-ready user interface.
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Scene Converter
Seamlessly move from one renderer to another.
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NEW | CivilView workflow update
Vehicles created in CivilView now support the 3ds Max physical material, reducing conversion and simplifying rendering.
NEW | Autodesk Viewer workflow
Share models and review feedback online with the Autodesk Viewer directly from the 3ds Max interface.
NEW | Updated project tools
Create new projects with greater folder structure flexibility, smarter project switching, and store custom data.
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3D modeling, texturing, and effects

Spline workflows
Create and animate geometry in several intuitive ways with new and enhanced spline tools.
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Data Channel Modifier
Extract information directly from a model, which you can use to help inform other types of modifications.
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Blended Box Map
Morph visible seams by blending as many as six materials applied to an object.
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Mesh and surface modeling
Efficiently create parametric and organic objects with polygon, subdivision surface, and spline-based modeling features.
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Hair and Fur modifier
Manipulate hair and fur directly in viewports with selection and styling tools, such as tools for cutting and brushing.
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NEW | Open Shading Language support
Create OSL maps in the material editor from simple math nodes to procedural textures.
NEW | Shape Boolean
Create parametric Boolean operations on two or more splines with the familiar UI from 3D Booleans.
NEW | Procedural wood texture
Create a wood texture for a variety of wood types, growth rates, and finishes based on the wood texture from Fusion 360.
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3dsMax


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